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Snappers Facial Rig v2.0 for Autodesk Maya and Unreal Engine

[ #Maya #AutodeskMaya #UnrealEngine #Rig #Animation ]
Snappers Advanced Rig is an adaptive Rig which allows combining any number of expressions using optimized list of blendshapes The advanced rig logic simulates Real facial muscles constraints. Compatible with all game engines and animation packages This demo runs Real-time on Unreal Engine 4.

Features:
-FACS-based rig.
-Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes.
-Real facial muscles constraints: the advanced rig logic simulates facial muscles constraints.
-Advanced skin shader (for Maya and Unreal): holds up to 16 wrinkles maps and 16 dynamic diffuse maps with micro details and pores stretching.
-Easy to manipulate using facial controllers and/or GUI.
-Compatible with all game engines and animation packages.
-Smooth transition between all the expressions.
-Adjustment layer: freeform manipulation of multiple regions of the face to create unlimited variations of the same expression.

>> See Also: Interactive Tree Creator for Unreal Engine 4

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Snappers Facial Rig v2.0 for Autodesk Maya and Unreal Engine Reviewed by Ngoc Anh Le on 02:12 Rating: 5
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