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DynaRigBuilder for Maya 2013 - 2018

[ #Maya #Rig #Character #Animation ]
Raina Wu, a rigging artist at DreamWorks, presented a tool that can speed up work in Maya when it comes to creating dynamic ropes, chains, hair, tails, tentacles, fins and more in a rig. The tool is called DynaRigBuilder and it’s something else. The tool constructs an nHair-based dynamic rig in Maya that could be used for animating character hair, ropes and other things. Raina Wu, a rigging artist at DreamWorks has shared DynRigBuilder, a tool that allows artists to build a nHair-based dynamic rig in Maya that could be used for animating character hair, rope, etc.

Features:
• Interactive rig layout
• Spline IK with multiple controls and length preservation
• Variable FK
• nHair Dynamics with key-framed animation as guide (attraction adjustable)
• Animation blend between key-framed and simulated result

>> See Also: Snappers Facial Rig v2.0 for Autodesk Maya and Unreal Engine

Availability

The artist will also add volume preservation, squash and stretch, and a control shape editor as future features. You can find the tool on the GitHub page.

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DynaRigBuilder for Maya 2013 - 2018 Reviewed by Ngoc Anh Le on 04:44 Rating: 5
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