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SHAPES 4.4 for Maya 2012 - 2018

[ #Maya #Character #Modeling #Animation ]
SHAPES is an easy to use blend shape editing tool providing a unified workflow to create and edit blend shape targets and related dependencies for character articulation. The latest update came out compatibility with Maya 2018, improving the handling of asymmetrical meshes when mirroring shapes, ability to lock regions from editing and normalization, and so on.

KEY FEATURES
• Sculpt everywhere: Effectively sculpt your shapes with the SHAPE brush, use the default Maya toolset or send your mesh to Mudbox or ZBrush – with a click of a button.
• Weight maps: The power of weight maps at your fingertips: Easily create and edit weight maps in multiple ways for each target shape and save them for later use.
• Organize: Speed up your blend shape work by organizing and grouping your target shapes efficiently and cut down the time needed to find the right correctives.
• Combos: Quickly create and edit shape combos to drive target shapes based on the combination of other shapes, correctives and drivers, giving you full control over your deformation.
• Shape driver: Set up driving relationships for your blend shape targets directly through the interface at any time and edit driving nodes and set driven keys on the fly.
• Rebuild: Save precious time when having to re-build a setup after changing the rig or model. Export the corrective dependencies to a file or update everything after editing the topology.


Check out the release note for more info.

>> See Also: Autodesk Maya 2018

Availability

The following licenses of SHAPES 4.4 are available:
Educational Student License (verification required): 45 USD
Commercial License: 150 USD

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SHAPES 4.4 for Maya 2012 - 2018 Reviewed by Ngoc Anh Le on 15:44 Rating: 5
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