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Kitbash Blender for 3ds Max

[ #3dsMax #Modeling ]
John Martini is working on creating the Kitbash Blender plugin for 3ds Max which would allow users to make extrusions and create voids on objects by simply projecting the profile of a geometry onto that object. The tool was inspired by Polystein Kit for MODO and MeshBlend for Maya.

The video below demonstrates a quick sample of what's to come and gives a glimpse into the power of Kitbash Blender.

>> See Also: Anima 2.6 for 3ds Max and Cinema 4D

Availability
The plugin is currently under development and John Martini is looking for beta testers who could help him improve the plugin performance.
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Kitbash Blender for 3ds Max Reviewed by Olumide Ogeye on 01:03 Rating: 5
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