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V-Ray v3.30 for 3ds Max 2009 - 2016

[ #3dsMax #Vray ]
Chaos Group has unveiled V-Ray v3.30 for 3ds Max 2009 - 2016. This is a free upgrade to V-Ray for 3ds Max with 20-50% faster rendering for most scenes and introduces a new variance-based adaptive sampler (VBAS) for more uniform noise distribution, faster setup, and improved imagery for VR, VFX, and arch-viz workflows.

>> See Also: Vray for 3ds Max tutorial

Variance-Based Adaptive Sampling provides:
  -Better sampling of dark areas and faster sampling of overbright areas
  -More consistent noise detection
  -Final image quality is less dependent on materials and lights settings
  -Improved alpha channel sampling – especially in scenes with depth of field and motion blur
  -Works in bucket and progressive rendering modes
In addition, V-Ray 3.3 for 3ds Max includes over 25 new features and updates.

New Features

New Global Defaults
  -Variance-based adaptive sampler enabled by default
  -Automatic sampling of lights and materials – removing the need to set subdivisions manually
Ray Traced Rounded Corners
  -Perfectly smooth edges at render time with no additional modeling – based on licensed technology from NVIDIA
  -Advanced edge detection with support for concave and convex surfaces simultaneously
  -Works with separate objects, VRayProxy objects, displaced objects, etc.
New Sky Model and Aerial Perspective
  -Hosek sky model to simulate more natural looking skies
  -Ground color option for VRaySun and VRaySky
  -Aerial perspective for efficient and realistic atmospheric depth
Triplanar Mapping
  -Fast, seamless textures without UVs
  -Control over edge blending and texture parameters, including randomization
  -Works on procedural geometry
Improved V-Ray Clipper with Render-Time Booleans
  -Supports cutaways using any arbitrary mesh
Stochastic Flakes
  -Ultra-realistic materials with sparkle effects like snow, sand, and car paints

Updated Features

Global Illumination
  -More robust handling of reflective GI caustics, better light propagation, and more natural illumination of interior scenes
  -Distributed light cache for faster calculations with distributed rendering
GPU Rendering
  -More texture nodes – MultiTexture, VRayMultiSubTex, ColorCorrection, etc.
  -Proxy objects with hair and particles
  -VRayFur and VRayPlane objects
  -Light include/exclude lists
Progressive Sampler
  -Dynamic noise threshold leads to more uniform noise distribution
  -Improved sub-pixel filtering
  -Improved CPU utilization
Volume Rendering
  -Faster volume rendering with probabilistic sampling
  -Faster rendering of proxy objects and instances


V-Ray 3.3 for 3ds Max is a free update for all V-Ray 3.0 customers. Login at to download.
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V-Ray v3.30 for 3ds Max 2009 - 2016 Reviewed by CGRecord Team on 18:42 Rating: 5
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