Retopology Tools v1.0.0 for Blender
Automatic surface snapping
RetopoFlow includes two primary tools, Contours and Polystrips. Both of these tools automatically generate geometry by drawing on an existing surface, snapping the new mesh to the target surface at all times, meaning you never have to worry about your mesh conforming to the original model (no shrinkwrap required!). Additionally, all mesh generation is quad-based and the tools are modal, creating a very interactive workflow.
Contours: stroke-based retopo for cylindrical forms
The Contours tool gives you a quick and easy way to retopologize cylindrical forms. For example, it’s ideal for organic forms, such as arms, legs, tentacles, tails, horns, etc.
The tool works by drawing strokes perpendicular to the form to define the contour of the shape. Immediately upon drawing the first stroke, a preview mesh is generated, showing you exactly what you’ll get. You can draw as many strokes as you like, in any order, from any direction.
Polystrips: quad strips for complex topology flow
The Polystrips tool provides quick and easy ways create the key face loops needed to retopologize a complex model. For example, if you need to retopologize a human face, creatures, or any other complex organic & hard-surface object.
Polystrips works by hand-drawing strokes on to the high-resolution object. The strokes are instantly converted into spline-based strips of polygons, which can be used to quickly map out the key topology flow. Clean mesh previews are generated on the fly, showing you the exact mesh that’ll be created.
Get Retopology Tools v1.0.0 for Blender for $71.25 here:
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Retopology Tools v1.0.0 for Blender Reviewed by CGRecord Team on 09:58 Rating: