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Troglo Autorig Tool 1.0 for Autodesk Maya 2011 - 2014

[ #Maya #Rigging #Animation ]
Developed by Erik Arrhenoius at The Game Assembly 2014 to work with Underdog Engine, Troglo AutoRig is a Maya python driven script that can easily rig custom bipedal characters.

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Troglo Autorig Tool can also create both digitigrade and plantigrade legs, save and load joint placements, provides IK’FK switches for animation, and can supply a simple proxy mesh for the character.

Features:

-rig both symetrical and asymetrical characters in any Poses
-able to create both digitigrade and plantigrade legs
-save/load joinPlacement option
-simple proxymesh option
-IK/FK switchable Arms and legs
-Fully Scalable
-written in python, compatible with maya versions 2011 - 2014


Setup:

1.place script in C:\Users\*YourUserName*\Documents\maya\*mayaVersion*\script
2.open maya, and in the commandLine, make sure Python mode is toggled and write: import trogloAutorig; reload(trogloAutorig)
3.alternivetly open a python tab in scriptEditor and input: import trogloAutorig; reload(trogloAutorig)

Download:

Troglo Autorig Tool 1.0 for Autodesk Maya 2011 - 2014 is totally free and you can download it here
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Troglo Autorig Tool 1.0 for Autodesk Maya 2011 - 2014 Reviewed by CGRecord Team on 23:38 Rating: 5
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