ProTrajectoryHandles for 3ds Max
Features:-Directly edit trajectories in the viewport including handles.
-Easily translate or rotate (part of) a trajectory.
-Alter time distribution without changing the trajectory itself. (see video)
-Compatible with complex animated hierarchies such as rigs.
-Supports both the default Position_XYZ controllers as well as those placed in Position_Lists
-Optionally displays velocity using a color gradient on the trajectory
-Optionally use object's wire color as trajectory
-Optionally only create handles for selected keys.
-PTH is bidirectionally synced with the trackview, changes made in one are reflected in the other.
Installation:After running the .mzp file you can find a macro in the ‘JDBgraphics’ category, add that to a hotkey, toolbar or in a ribbon panel.
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ProTrajectoryHandles for 3ds Max Reviewed by CGRecord Team on 07:34 Rating: