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[0x1] IrayForMaya


[ #iRay #Maya ]
[0x1] Software und Consluting GmbH has announced that The Develope team hasintegrated NVIDIA Iray in Autodesk Maya and the first integration of Iray as an independent production renderer in a DCC product will be released end of March 2014. The first release of [0x1] IrayForMaya will be available for Autodesk Maya 2014 and contain the following features:

New Features:

   - GPU and CPU rendering
   - Progressively physically based, global illumination rendering
   - Physically based, layered material model
   - Image based lighting (IBL) using multiple IBL nodes in a single scene
   - Light emitting geometry
   - Support of Maya's UV based textures and shading networks
   - Fast convergence without persistent artifacts
   - Simultaneous rendering component output (diffuse, specular, depth, etc.)
   - Light path expressions for custom component output
   - Tone mapping
   - Caustic Sampler
   - Architectural Sampler
   - Matte Shadows
   - Depth of Field
   - Motion Blur
   - Degrain function
   - Bloom filtering

[0x1] IrayForMaya local workstation license (3 render resource licences included) 650 € (per license, no tax included)
. More information and pricing here
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[0x1] IrayForMaya Reviewed by Nguyen Manh Hung on 00:57 Rating: 5
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