Thinkbox Software Krakatoa MY 2.3 for Autodesk Maya
Los Angeles, CA (December 17, 2013) – Thinkbox Software today announced the release of Krakatoa MY 2.3, the latest version of its high-volume particle renderer for Autodesk® Maya®. Additions to the software include an intuitive Magma node-based toolkit for modifying particles data, among other UI and performance improvements. The launch coincides with the availability of Krakatoa MX 2.3, an update to the Autodesk® 3ds Max® version of the plug-in – giving users identical functionality across both 3D applications.
>> See Also: Krakatoa MX 2.0 tutorialCPU-based and multi-threaded, Krakatoa overcomes the memory and system limitations of host applications by providing a pipeline for acquiring, caching, transforming, modifying, shading and rendering billions of particles at unprecedented speeds. Artists most frequently tap Krakatoa to create natural computer generated (CG) phenomena such as dust, smoke, silt, ocean surface foam, plasma, abstract images, and solid objects. It can also be used to visualize LIDAR and particle datasets in architecture, engineering and construction.
Krakatoa MY 2.3 Key features include:- Full Magma Support: Procedurally modify particle data in Krakatoa
- Higher Particle Counts: Distributed .PRT partitioning over Deadline increases the particle counts of Maya particle systems
- PRT Surfacing: Generate particles on the surface of geometry
Please visit here or call 1-866-419-0283 to request a 15-day evaluation license, pricing information, or more information about Thinkbox Software products.
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Thinkbox Software Krakatoa MY 2.3 for Autodesk Maya Reviewed by CGRecord Team on 20:03 Rating: