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Walls & Tiles v1.2 for 3ds Max 2011 - 2014

WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. And VIZPARK has announced that Walls & Tiles v1.2 is now available

Walls & Tiles - Introduction

new Features:

- Adds a random probability mode to adjust per-tile-probabilites
- Adds a Tile List dialog window to list tiles and probabilities
- You can now use a procedural map or a bitmap as mortar
- You can now blend between procedural and original mortar
- Adds a Statistics rollout with information about RAM use and pixel resolutions
- Adds independent adjustment of width/height for crop edges and procedural edges
- VP Crossmap v1.3.4 is now included
- Bitmap names are now shown while loading in the auto-load rollout
- Multimatte V-Ray element is now supported on channel 1
- Adds a changelog weblink in the About screen
- Tile hue values have been changed from -100/100 to -180/180
- Bump channel is no longer blurred too much when using real world mapping
- Crop edge and procedural edge are now calculated correctly

Walls & Tiles - installation


Walls & Tiles is available for Max 2011 to 2014 and costs €59. More information and buy it here
Walls & Tiles v1.2 for 3ds Max 2011 - 2014 Reviewed by CGRecord Team on 20:58 Rating: 5
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